DrolleryMedieval drollery of a knight on a horse
flowery border with man falling
flowery border with man falling

Been looking at getting back into the game engine development. Not sure if I’d port Sunshine to something else or if I’d start a reworking on Sunshine. I doubt Sunshine currently will build without updating it and there were some annoying bugs that I couldn’t track down before. I’d also like to implement something to enable height/elevation, perhaps something similar to how Doom is doing it.

Anyway a lot of these links this week reflect me looking into that.

2023-10-02T17:49:06.527ZI Made My Own Computer | Let’s See How It Works
2023-10-01T22:57:22.209ZPublishing my first game using pico-8 | Ben E. C. Boyter
2023-09-30T11:07:10.229ZDraggable objects
2023-09-30T11:06:06.388ZFlexbox Froggy - A game for learning CSS flexbox
2023-09-30T10:31:13.277Zamroibrahim/DIYDoom: An attempt to understand how DOOM engine works
2023-09-29T17:46:14.810ZDaggerfall Workshop – Remastering Daggerfall
2023-09-29T16:36:39.047ZA first-person engine in 265 lines
2023-09-29T16:11:27.609ZSalt & Chili Chicken Spice Bag — SAM THE COOKING GUY
2023-09-29T15:26:11.534ZManim Community
2023-09-29T02:34:15.931ZOwlzy/PIXI-CAST: Simple PIXI.js raycast engine
2023-09-29T02:33:47.412ZNotTimTam/dendgeon: An open-source doom-style dungeon crawler engine.
2023-09-29T02:32:21.755Zemre-aki/raycast.js: An advanced ray-caster engine written in JavaScript from scratch, with zero dependencies
2023-09-29T02:31:55.436Zsalt-die/terminaldungeon: Doom-like raycasting engine that renders to ascii for playing in terminal
2023-09-28T12:49:32.442Z🚨🚨 That’s a lot of YAML 🚨🚨
2023-09-27T02:18:28.525ZRaverie Engine
2023-09-27T00:46:35.392ZDotfiles matter!
2023-09-26T11:25:47.222ZThe Perry Bible Fellowship - Offbeat comic strip by Nicholas Gurewitch. Includes archives, information about the author, and purchases.
2023-09-26T10:02:46.947ZQuadlets might make me finally stop using docker-compose · Major Hayden
2023-09-26T01:34:54.978ZThe Doom Wiki at DoomWiki.org - Doom, Heretic, Hexen, Strife, and more
2023-09-26T00:53:24.931ZJohn Romero on his book Doom Guy and developing games at a small scale – How To Market A Game
2023-09-24T22:02:03.456Znatalie-lang/natalie: a work-in-progress Ruby compiler, written in Ruby and C++
2023-09-24T21:52:10.232ZμMon: Stupid simple monitoring
2023-09-23T17:31:48.657ZHome of the Off Grid; Diesel Motorcycle, 650 RPM Lister Generator, Beetle TDI, Wind and Solar Power
2023-09-23T17:31:14.423ZUrba Centurion 128 mpg Diesel Powered Car
2023-09-23T17:30:57.518ZCrazyJerry’s Electric Woodsplitter - and it’s fast!
2023-09-23T17:30:45.198ZThe Suzuki Motorcycle Diesel Project
2023-09-23T17:19:12.499Z100 Gallon Rigid Poly Hog Waterer | Behlen Country
2023-09-23T14:16:52.249ZImba - The friendly full-stack language!
2023-09-23T12:56:27.653Zvterm only redrawing on input · Issue #555 · akermu/emacs-libvterm
2023-09-23T12:54:51.749Zvterm buffer not updating contents & +vterm/here opens in popup · Issue #2608 · doomemacs/doomemacs
2023-09-23T12:39:45.316ZThe Xonsh Shell — Python-powered shell
2023-09-23T12:38:49.084ZPlumbum: Shell Combinators and More — Plumbum: Shell Combinators
2023-09-23T11:49:23.082Zsteve yegge - effective-emacs
2023-09-23T10:50:09.619ZWebReflection/uhtml: A micro HTML/SVG render
2023-09-23T10:48:05.290ZWebReflection/heresy: React-like Custom Elements via V1 API builtin extends.
2023-09-23T10:46:54.634ZWebReflection/lighterhtml: The hyperHTML strength & experience without its complexity 🎉
2023-09-23T10:43:17.647Zzqqqqz2000/shshsh: a bridge between python and shell
2023-09-23T00:40:10.598ZBear Blog
2023-09-23T00:39:57.543ZThe Frustration Loop | ᕕ( ᐛ )ᕗ Herman’s blog
2023-09-22T21:50:00.242ZMode 13h
2023-09-22T21:40:07.963Zmatthewp/haunted: React’s Hooks API implemented for web components 👻
2023-09-22T21:39:36.936ZhyperHTML Documentation